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November 21, 2018: Niche Editing—Seeing the Opportunities

What: Editors BC monthly meeting
When: Wednesday, November 21, 2018, 7:00–9:00 pm
Where: New location | Alma VanDusen Room, Central Library, 350 West Georgia Street, Vancouver | map
Cost: Free for Editors BC members, non-members, and students.

If it can be written, it can also be improved on with editing and proofreading. The abundance of written material that surrounds us—signs, labels, notices, directions, instructions, blurbs, forms—provides often-overlooked opportunities for editors. On Wednesday, November 21, join us as four editors each describe a specialized editing niche they have developed. Learn about the issues particular to niche editing, the general and specific skills required, liaising with writers, keeping the audience in mind, and how to create your own niche opportunities by uncovering demand for the work. This moderated panel aims to open your mind to previously hidden editing possibilities!

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September 19, 2018: Season-Opening Wine and Cheese

What: Editors BC monthly meeting
When: Wednesday, September 19, 2018, 7:00–9:00 pm
Where: Welch Room, 4th floor, YWCA Health + Fitness Centre, 535 Hornby Street, Vancouver | map
Cost: Free for Editors BC members, non-members, and students.

Please join us as we kick off the 2018–19 Editors BC season with a wine and cheese social!

Come ready to mingle with fellow editors, share your stories, and enjoy wine and snacks. Our returning and new executive members will be on hand to answer questions and listen to any suggestions you might have for the coming season.

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A graphic of a video game controller that resembles a controller for a PlayStation or Xbox console is shown over a light blue background.
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Event Review: Editing for the Video Game Industry

Written by Jesse Marchand; copy edited by Holly Conklin

What does the term video game mean to you? For some, it may conjure up memories of childhood and playing Pac-Man or Mario. Others might be more familiar with tile-matching games like Candy Crush. More still may be deeply involved in the world of video games through multiplayer role-playing games like World of Warcraft or first-person shooters like Call of Duty.

The genres of games are as varied as the roles within game studios. So what does editing for the video game industry really look like? In a recent talk at the Editors BC’s monthly meeting for April, Michelle Clough discussed the role of writing and editing in video games and what the work entails. Clough is a freelance video game writer, editor, narrative designer, localization specialist, and quality assurance tester for both big-budget and indie games, and as she showed at the meeting, she’s a very engaging speaker too. Here’s a rundown of some of the things about editing for video games that she shared at that meeting.

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The photo depicts a large conference room full of rows of chairs in front of a flip chart, a projector, and a projection screen.
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May 16, 2018: Season-End Wine and Cheese, Volunteer Recognition, and Executive Elections

What: Editors BC monthly meeting
When: Wednesday, May 16, 2018, 7:00–9:00 pm
Where: Welch Room, 4th floor, YWCA Health + Fitness Centre, 535 Hornby Street, Vancouver | map
Cost: Free for Editors BC members, non-members, and students.

Summer is coming! Join us in winding down the Editors BC 2017–2018 season with a wine and cheese social and volunteer recognition night.

We’ll also be electing members of next year’s executive, and are looking for people to fill these positions:

  • Professional development co-chair
  • Programs co-chair
  • Volunteer coordinator
  • Communications and social media chair
  • Refreshments coordinator

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April 18, 2018: Editing and Writing in the Video Game Industry

What: Editors BC monthly meeting
When: Wednesday, April 18, 2018, 7:00–9:00 pm
Where: Welch Room, 4th floor, YWCA Health + Fitness Centre, 535 Hornby Street, Vancouver | map
Cost: Free for Editors BC members and student affiliates, $10 for non-members, and $5 for non-member students with valid ID. Registration at the door.

Branching dialogue, visual novels, role-playing games, narrative design, and game localization: welcome to the world of writing and editing for video games. Tonight’s meeting will reveal the ups and downs of working in a media niche most of us know only as consumers. Get the inside scoop on the unique process of game development, the roles that writers and editors can play, and the opportunities and challenges related to breaking into this competitive sector.

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